<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[*** Retro OB is finally online! ***]]></title><description><![CDATA[<p>If anyone now was here in around 2000  (I think unstop was) they will remember what was later referred to as &quot;old graphics&quot;. Strange thing is, back then there were way more players than now or at anytime during the &quot;new graphics&quot; era.</p>
<p>A little background, this is a game I was working on at the old home computer Commodore64.  I never got to completely finish it though for various reasons, probably because of the rise of the PC at the time.  Somebody even wrote a little article about that <a href="https://www.gamesthatwerent.com/gtw64/boxing-game/" rel="nofollow">https://www.gamesthatwerent.com/gtw64/boxing-game/</a>. Some years back I suddenly got the urge to work on it again..this time with new computer languages and new  technologies I'd learned in the meantime.</p>
<p>I thought it would be a quick project, but like everything in the computer business, projects are always much bigger than what you think. So I quickly had a single player version ready, but then because of a very busy work schedule I didn't work on it for <strong>almost four years!</strong>.</p>
<p>Well finally got some sparetime to finish this project. I know it's been a long time since I posted about this, but I was too busy on my job and had no energy after work.</p>
<p>Basically what was there before was single player.</p>
<p>So what we have now is:</p>
<ol>
<li>Multiplayer (the big one)</li>
<li>Custom controls</li>
<li>View old fights (I will make sure that these will be forever viewable, not like in OB were suddenly old fights couldn't be seen again. I realise now how important history is to a boxing game)</li>
<li>Audience mode.</li>
<li>Hall of fame</li>
<li>Everything is online play, no downloads. I think that might be very important for new players</li>
<li>Single player</li>
<li>Forum</li>
</ol>
<p>Some things are still missing and they will be finished shortly. There's another guy that works on the graphics stuff, and I wait for him to finish that.</p>
<ol>
<li>Moves: bob and walk, weave left/right, weave jab, long left hooks<br />
Reason why they are not there is because they were not in the original Commodore 64/Old graphics version. They should be there in 2 weeks</li>
<li>Head to head search</li>
</ol>
<p>Here it is<br />
<a href="http://retroob.com" rel="nofollow">http://retroob.com</a></p>
<p>It's running on an euro server but it will be moved to a New York server soon. So there might be some lag.<br />
I was thinking about running a weeks beta trial, or maybe just a few days, then wipe the database and start over.</p>
<p>And remember <a href="http://onlineboxing.net" rel="nofollow">onlineboxing.net</a> will not go anywhere because of this!</p>
<p>EDIT: Game has moved to New York now, and I reset the database.</p>
]]></description><link>http://localhost/forum/topic/1228/retro-ob-is-finally-online</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Apr 2026 22:49:24 GMT</lastBuildDate><atom:link href="http://localhost/forum/topic/1228.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 03 Jun 2021 19:36:13 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Sat, 17 Jul 2021 20:41:01 GMT]]></title><description><![CDATA[<p>If anyone now was here in around 2000  (I think unstop was) they will remember what was later referred to as &quot;old graphics&quot;. Strange thing is, back then there were way more players than now or at anytime during the &quot;new graphics&quot; era.</p>
<p>A little background, this is a game I was working on at the old home computer Commodore64.  I never got to completely finish it though for various reasons, probably because of the rise of the PC at the time.  Somebody even wrote a little article about that <a href="https://www.gamesthatwerent.com/gtw64/boxing-game/" rel="nofollow">https://www.gamesthatwerent.com/gtw64/boxing-game/</a>. Some years back I suddenly got the urge to work on it again..this time with new computer languages and new  technologies I'd learned in the meantime.</p>
<p>I thought it would be a quick project, but like everything in the computer business, projects are always much bigger than what you think. So I quickly had a single player version ready, but then because of a very busy work schedule I didn't work on it for <strong>almost four years!</strong>.</p>
<p>Well finally got some sparetime to finish this project. I know it's been a long time since I posted about this, but I was too busy on my job and had no energy after work.</p>
<p>Basically what was there before was single player.</p>
<p>So what we have now is:</p>
<ol>
<li>Multiplayer (the big one)</li>
<li>Custom controls</li>
<li>View old fights (I will make sure that these will be forever viewable, not like in OB were suddenly old fights couldn't be seen again. I realise now how important history is to a boxing game)</li>
<li>Audience mode.</li>
<li>Hall of fame</li>
<li>Everything is online play, no downloads. I think that might be very important for new players</li>
<li>Single player</li>
<li>Forum</li>
</ol>
<p>Some things are still missing and they will be finished shortly. There's another guy that works on the graphics stuff, and I wait for him to finish that.</p>
<ol>
<li>Moves: bob and walk, weave left/right, weave jab, long left hooks<br />
Reason why they are not there is because they were not in the original Commodore 64/Old graphics version. They should be there in 2 weeks</li>
<li>Head to head search</li>
</ol>
<p>Here it is<br />
<a href="http://retroob.com" rel="nofollow">http://retroob.com</a></p>
<p>It's running on an euro server but it will be moved to a New York server soon. So there might be some lag.<br />
I was thinking about running a weeks beta trial, or maybe just a few days, then wipe the database and start over.</p>
<p>And remember <a href="http://onlineboxing.net" rel="nofollow">onlineboxing.net</a> will not go anywhere because of this!</p>
<p>EDIT: Game has moved to New York now, and I reset the database.</p>
]]></description><link>http://localhost/forum/post/3132</link><guid isPermaLink="true">http://localhost/forum/post/3132</guid><dc:creator><![CDATA[admin]]></dc:creator><pubDate>Sat, 17 Jul 2021 20:41:01 GMT</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Thu, 03 Jun 2021 20:28:28 GMT]]></title><description><![CDATA[<p>Thanks Reaper..I do all kinds of computer programming/development.</p>
]]></description><link>http://localhost/forum/post/3134</link><guid isPermaLink="true">http://localhost/forum/post/3134</guid><dc:creator><![CDATA[admin]]></dc:creator><pubDate>Thu, 03 Jun 2021 20:28:28 GMT</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Invalid Date]]></title><description><![CDATA[<p>Mint to see that dude! If my hand actually worked I'd go get ko'd a few times hahaha. When I'm not busy I'll give it a go for sure, thankyou.</p>
]]></description><link>http://localhost/forum/post/3157</link><guid isPermaLink="true">http://localhost/forum/post/3157</guid><dc:creator><![CDATA[Roller]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Invalid Date]]></title><description><![CDATA[<p>Ok game has  been moved to New York now, and I reset the database.</p>
]]></description><link>http://localhost/forum/post/3278</link><guid isPermaLink="true">http://localhost/forum/post/3278</guid><dc:creator><![CDATA[admin]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Invalid Date]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://localhost/forum/uid/1">@admin</a> said in <a href="/forum/post/3278">*** Retro OB is finally online! ***</a>:</p>
<blockquote>
<p>Ok game has  been moved to New York now, and I reset the database.</p>
</blockquote>
<p>Thanks Mikkel. Any way you can make it so there is only one OBC champ instead of two?</p>
]]></description><link>http://localhost/forum/post/3279</link><guid isPermaLink="true">http://localhost/forum/post/3279</guid><dc:creator><![CDATA[The Sniper]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Invalid Date]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://localhost/forum/uid/1947">@The-Sniper</a> I can but many people here seems to like this odd bug.</p>
]]></description><link>http://localhost/forum/post/3280</link><guid isPermaLink="true">http://localhost/forum/post/3280</guid><dc:creator><![CDATA[admin]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to *** Retro OB is finally online! *** on Sun, 18 Jul 2021 13:23:30 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://localhost/forum/uid/1">@admin</a> Nah get rid of it. There's actually competition now so no point trolling around with the belts. Lets get a proper champ for every room. Question is... Which belt do we remove? <a class="plugin-mentions-a" href="http://localhost/forum/uid/2461">@Unstoppable</a></p>
]]></description><link>http://localhost/forum/post/3281</link><guid isPermaLink="true">http://localhost/forum/post/3281</guid><dc:creator><![CDATA[Faker]]></dc:creator><pubDate>Sun, 18 Jul 2021 13:23:30 GMT</pubDate></item></channel></rss>